This dice is not fair. You get a certain number, for example 6, much more often.
35m
2× print file
0.20 mm
0.40 mm
6.00 g
8
38
0
428
updated December 12, 2022

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This dice is not fair. You get a certain number, for example 6, much more often.

The reason is that one side (for example 1) is a bit heavier than the others. This heavier side will often lay down.

To produce the heavier side use “infill” in a modifier in PrusaSclier.

For the whole object set infill=10%

 

For the modifier set infill=100%:

 

This has already been done in TrickDice.3mf.

If you want a different number, just rotate the cube in PrusaSlicer.

If you want a rounder cube - this also affects how often your number comes up - use TrickDice_2.stl.

If you want a dice with other dimensions use TrickDice.scad. But still you have to define the heavier side in PrusaSlicer.

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