This thing consists of 10 different temple pieces for the board game Tikal. Each piece locks into the respective piece below it for stability. When your temple reaches level 10, it will be a complete Mayan temple.
If you want to play it in "reverse", check out the new reverse version of the tikal pieces.
Beside the single temple layer pieces and several temple layers in one block, there are several layouts of pieces for you to choose from.
Thanks go to Harlan Martin for the write library!
Have fun!
Printing
Print each "Upgrade_XX" and "Map_X" the number of times its needed for the board game Tikal:
3 x Upgrade_02
6 x Upgrade_03
9 x Upgrade_04
11 x Upgrade_05
8 x Upgrade_06
5 x Upgrade_07
3 x Upgrade_08
2 x Upgrade_09
1 x Upgrade_10
3 x Map_01
3 x Map_02
4 x Map_03
3 x Map_04
3 x Map_05
1 x Map_06
Alternatively if you are brave, you can use different STL files i created to print the needed parts in one go (if these fit to your build plate):
Print the three STL files 'upgrades_p1', 'upgrades_p2' and 'maps_p3'. Each one fits to a makerbot2 printing area.
Together they are all the map and upgrade pieces you need for one Tikal game. You can try to print it without a raft, as the bottom of each piece is tapered to get it off the printers bed easily.
If you just want to have one pyramid to see whether you like it, print the 'oneprint' file.
The OpenSCAD file
Note that you need to put the Write.scad file in a subfolder called "write" to get numbers on your components when you use OpenSCAD.
Beside the functions to print single temple layer pieces and several temple layers in one block, there are several layouts of pieces for you to choose from:
upgrades_print1, upgrades_print2 and maps_print3 might fit to your printing area. Together they are all the map and upgrade pieces you need for one Tikal game.
The author marked this model as their own original creation. Imported from Thingiverse.