PSVR2 Vive Tracker 3.0 Mount

A way to mount a Vive Tracker to the PSVR2 so that it tracks natively in SteamVR
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updated December 23, 2024

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I tried to use my Index controllers with the PSVR2 using space calibrator, but the IR emitting base stations interfere with the IR based camera tracking on the headset, so I made a way to do it natively by attaching a 3.0 Vive Tracker. See my post on r/MixedVR for more info on setup.

I printed on my K1 Max in the provided orientation with 0.15 mm layer height, 2 raft layers, and 0 raft Z distance. It's a weird orientation and I'm not sure how well it will work on a bed slinger, but I found it to orient my layer lines and supports in a way that looked decent for the final print.

I provided a .stp file of just the bracket so you can add a mount for a different type of tracker. For some reason Orca interprets the .stp files weird and removes a layer, so use the .stl files for printing.

I tried to make it fit pretty snug for the best tracking, so the only way to get it off is to cut it off. Because of this, I went for a friction fit instead of a screw since you wouldn't be able to remove the tracker otherwise. The little square is for a piece of double-sided tape, I'm not sure if it does anything but it seemed like a good idea at the time. If you can come up with a better method, or need to tune the tolerances on the friction fit for your printer, the .stp files are provided for the bracket with and without the mount. 

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